I started a sculpt in nomad that i want to continue in zbrush. when i export to zbrush it is tiny and hard to find in space(if at all.) i have no idea what the problem is, nothing works. any suggestions?
the problem is that each software uses it’s own ratios for sizes.
In Zbrush you can use Scale Master entering a big value a then resizing when the model is bigger so it’s easier. Or the other way, maybe simpler, is to scale in Nomad by 4x or 10x using the Gizmo menu and re-import in Zbrush. Hope it helps