Description:
I would like to request the addition of a feature that allows the brush Alpha to align to screen space instead of the surface of the 3D model. This alignment mode would keep the Alpha’s orientation consistent with the screen view, regardless of the model’s surface curvature.
I can see there is a selection between screen and 3d in the Tools panel, but that doesn’t do what I describe here.
Benefits:
Enables the projection of details that stretch consistently along the sides of a model, which is particularly useful for creating intricate rock surfaces and similar effects.
Provides greater control over the appearance and distribution of Alpha patterns, making it easier to achieve desired textures and details.
Implementation Suggestion:
Introduce an option in the brush settings to switch between surface alignment and screen space alignment for the Alpha. This could be implemented as a toggle or a setting within the existing brush configuration interface.
Well, this method is very useful for landscapes and rocks because it’s unpredictable and can give results hard to sculpt otherwise. Unfortunately I have not found another use-case.
Could be something like ZBrush’s stencil mode (In Nomad it could work the same as reference images, except in the foreground and with an additional repeat setting)
downside maybe in Zbrush I think there’s no “midpoint” like concept, it’s more like a mask