Artifacts when Voxel Remeshing with Multirefolution Building

THE PLATFORM: Windows 11
NOMAD APP VERSION: 2.93

Voxel Remeshing with Multiresolution Building 4 layers result is much worse than Multiresolution Building 1 layer (or off). Also, I’m begging to unlock Voxel Remeshing resolution (there is already such an option in settings for multiresolution levels). Right now it can’t go higher than 3000. I would also suggest a voxel resolution picker (as it’s done in Blender should do). Thank you :sparkling_heart:

Please, watch for details: Nomad Voxel Remeshing Bug & Feature Request