Any workflows for simple animation?

Just curious what kind of software might be necessary if I wanted to do some simple animations with a model created in Nomad Sculpt. Right now I’m just screen recording while I rotate or spin the object which is nice, but obviously a bit limiting and difficult to get smooth movement.

Is this something I could do in Blender? Or another similar program?

Yes you can do it in blender (you can do almost everything in 3d in blender).

The typical workflow is to rig/skin your model and then animate it.

You can also use morphing for more organic or precise animation (in that case the layer system in Nomad can directly provided the different morph target, but you can’t record animation in Nomad).

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