I would looove to have an animation feature in nomad like the upcoming blender claymation add-on:
Some people may not want to animate but other it can be useful to switch to different poses or looks if you have a timeline.
I would looove to have an animation feature in nomad like the upcoming blender claymation add-on:
Some people may not want to animate but other it can be useful to switch to different poses or looks if you have a timeline.
That would require IK bones first, it’s a teally big ask and i think there are a number if things, like low-poly vertexing stuff that are higher on Stephones list.
? Bones for claymation ?
Nope.
But won’t happen anyway, as far as I understand priorities.
Did you guys watch the video? It does not require rigging or weighting system. Just sculpt a shape and store it in a form of keyframe placed on a timeline.
Is there any information if it is still developed for blender?
Last info I could get was something from April.
The project is on hold for the moment. They said hopefully next to continue the project.