Ambient Occlusion is desaturated - not responding the painting information

For now I won’t give more control to the SSAO (or the other postprocess).

Note that It’s not just a darkening, I’m using a certain formula that depends on the color.

However I only use it for PBR, not matcaps or unlit, but I will probably use it as well for these mode.

(simple darkening on the left, nomad on the right)