Advanced UV Editing would be nice. Like if you could fit a normal map and a diffuse map accurately on a plane model to create easily photorealistic leaves or feathers, if this wouldn’t be too much for the interface?
Related topics
Topic | Replies | Views | Activity | |
---|---|---|---|---|
Please add texture | 8 | 1504 | May 10, 2021 | |
Dreaming big: I don’t suppose there’s any hope of importing custom shaders before UV support is in, huh? | 9 | 510 | April 20, 2021 | |
Model Adjustments After UV-Unwrap Without Disturbing UV's | 1 | 489 | August 4, 2023 | |
Multiple requests | 5 | 402 | November 16, 2021 | |
Will nomad have uv painting natively some day? | 1 | 429 | April 12, 2022 |