Could there be a voxel remesh option for many objects one by one for multiselection …
E.g. you have maybe 100 Stones with touching / intersecting faces and you need a voxel remesh because of fixing some topology issues …
So a multiselect all Stones and voxel remesh one after the other without welding ….
So you can voxel remesh multiple objects at once with the same detail and keep them SEPERATE.
