Voxel remesh option for MULTISELECT - remesh one by one - not merge / weld together

Could there be a voxel remesh option for many objects one by one for multiselection …

E.g. you have maybe 100 Stones with touching / intersecting faces and you need a voxel remesh because of fixing some topology issues …

So a multiselect all Stones and voxel remesh one after the other without welding ….

So you can voxel remesh multiple objects at once with the same detail and keep them SEPERATE.

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