Vertex painting not mirroring


When zooming in a lot, I am getting painted areas sporadically not mirroring. I’m on iOS 16, Nomad 1.68.

Best wishes,

A screenshot could help, not sure I understand!

Sorry this took a while:

I think the issue depends on the distance the input is away from the vertex that’s supposed to mirror.

Maybe re-apply the mirroring, I don’t see where the mirror input lands.
If it doesn’t land on a point it won’t paint it.

Thanks! I’ll keep that suggestion in mind! Will try that anyway in the future to ensure tri symmetry!