Use symmetry in a pose with instances. (only testing)

If you create the base mesh wisely and mirror instances with Gizmo Matrix (x-1), then you can also sculp symmetrically in a pose…
Works of course only with version 1.66

I’m curious if someone will take the time and make good base meshes - with instances for the symmetry / groups / and the right pivot positions and then provide them freely in the community and for free…:grin:.


This is really cool, thanks for sharing this tip!
I actually wonder how is this even possible (is a bug or a feature?). Instancing is one of my favorite features in 1.66 :relaxed:

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This is certainly not a bug.

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Thanks to share, currently playing with a mesh and mesh groups and instances.