Product design —— My concept/idea of fidget spinner
Looks very tasty and fresh!
Trying out a pbr texture feature. I try to make my own camera pbr texture, and for me it’s hard to understand the behavior of your texture; specialy don’t have any knowledge on it, but it’s a relief for a big scenes and for a low end to mid end devices when you use a pbr texture
I enjoy the pbr texture, but sadly it’s doesn’t have a support for transparency. It would be great if tranparency support for a pbr texture is implement in a future.
The textures already have the support for transparency: Material: Blending or additive or dithering i think. Set opacity to 1 and reflectance 0
I’ll try that later. Thanks man.
Hey👋 @Holger_Schoenischka thanks man, it works
why this model using a much of ram?, does the UV texture dimension affecting it? im using 4k UVs most of the time
The new tube tool is really helpful.
In this pic, it has a bug, i don’t know if it’s a visual bug or not. This is 4k render
Then this is screen resolution