Tips, help me please, new quad remesher

Trying to use the new remaster with symmetry on. This happens where the mesh splits with a slit in it in the middle and an hole in the mesh. Any help/tips to make it smooth/no split? Thank you!

After remesh

Before remesh

After remesh, showing hole in mesh

Yeah for now, don’t do curves that need to be mirrored. Use facegroups/relax edges instead.

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Ahh ok. I removed the lines/curves and used face group only in that spot. It comes out a lot better! Thank you! I left the curves for other areas and face groups for areas that seem to break when using curves :+1::+1::+1:

Delete the curves on the right.
I should handle it but the curves shouldn’t be mirrored.

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