Texture Map Slots - to keep maps from imported objects

Please add all possible texture slots.

The textures don’t have to have an in-app function either - just to keep them and not lose them.

So if you import an object with these textures, you lose these textures - they are then missing on export.

At the moment you lose textures like AO / displacement etc. because Nomad does not support these textures.

But it would be very useful to save these textures with the object, even if Nomad Sculpt does not use e.g. displacement or AO - but you can use these textures in other software if you export from Nomad.

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