Smooth/ relax entire mesh

I think a smooth and or a relax function would be really handy. And I second a brush along a path.

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For several brushes a “fill” or “apply everywhere” function would make sense. Combined with masking this would add some new editing options.

It’s possible already with “lock and radius” but it’s a little annoying having to drag a really large radius and always having to make sure backfaces are affected. Creating an extra brush for that is not a great option either.