Interesting, I like that he shows the failing case in Blender.
Right now low poly is not planned but maybe in the future.
The fact that it relies on n-gon is a bit of pain (or T-junction), but it seems intuitive.
Interesting, I like that he shows the failing case in Blender.
Right now low poly is not planned but maybe in the future.
The fact that it relies on n-gon is a bit of pain (or T-junction), but it seems intuitive.