I find it very difficult to work with the world scale brush as a lot of the sculpting requires a setting between 0-1%, I’m also not able to set manually the size like I used to ( by tapping on the slider to enter a number).
So most cases I can’t use that option as the difference in size vs percentage is large and really hard to set manually with the slider
Here is the brush set to 0%,
Then raising it to 1%, there is a big difference, but technically it’s only 1% higher.
I’d like to use world space when carving consistent panel lines ( local space, the lines get smaller away from the camera), so creates uneven width.
possibly a bug?. Or maybe I’m using it wrong. Thanks for any input!.