Sculpted joy

Swish! Nice work dude!!

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Something for inbetween……

HAPPY EASTER everyone :vulcan_salute:

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Made another one the last weeks.

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Can you share the grass used here !?

Way to easy! Learn to make it yourself. Will help you thousand times.
I used tubes flattened with transform tool but not validateted so you can change them. Low Resolution in division. Those for foreground.
Background base is a simple plane. Around 10x2 Polygons. Just make a sharp tip and bend it a bit with move tool. Then clone, transform, clone, simple merge, clone transform, simple merge, a bit move brush for irregularity (conneced topology on) and some overall shaping (connected topology off)

Try it. It’s the base for anything. Hair, grass, fur.
You can do it very quickly with this technique. ahhh…don’t forget to switch on “two sided” in material option if you use a simple plane.

Check this tut. One of the few I ever saw but really helpful for this:

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WIP


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Whouaou. The incredible hair and beard work sculpts it as well on

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Great detail! The hair is awesome!

Thank you very much. :vulcan_salute:
Most of hair is based on one tuft of hair I cloned and formed. This again is based on one plane I gave a curly look that have been cloned and slightly changed with move tool and toggle between “connected topology” on / off.

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Just something for inbetween.

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Ahhhh, that one looks way too sad to be left alone.
Made some more cheerful expressions.
Changed to my lighter monster clay style Matcap.




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Wonderful expressions

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This makes us happy

Good night fwrends.

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These are all great and absolutley adorable!

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Some fun with new features

EDIT - some progress

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Fantastic creature!

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Thank you @Genko3D, that’s very kind.

Skull head made for lasergraphics.
Could made test render in Nomad while sculpting.
Not bad at all!

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Great stuff!

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Thank you @PVietto

@Genko3D made a little tut about using alpha & texture at once.

My quick test with some water reflections. Not meant to be perfect.

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