Before with the clone tool selected you could scale an object at the same time as it was cloned … now the scale option disappears when selecting the clone tool. Are there any settings that I can modify to make it work again?
You like to move it, move it.
I just checked this.
Move the clone and scale ring is back & working.
It’s strange but no issue.
There is an issue with multi selected objects and the scale ring though. Maybe this is connected to this optical difference?
I want to clone the object without moving it from the place … just making it bigger, before the last update I did it like this for many things, I got used to doing it like that.
I see, maybe this will be fixed with next update?
Meanwhile you can use the clone function from scene menu.
Works like you are used to.
Yes it’s the same issue as scale being wrongly removed with multiple mesh selected Nomad Change Log - #32 by stephomi
It’s not a serious problem, I just wanted to know if it was a bug or a change in settings. Thanks for your answers