I have a basic question. I’ve sculpted a body, head, and hair in the same Nomad project. I’d like to save each component as a separate Nomad file so that I can reuse each element as a base mesh for future projects. I know I can export the selected object only by checking “selected object only” in the export settings. But is there a way to save the selected object in its own Nomad file, alone?
The “Save As” approach was my immediate assumed solution to creating components for addition to a new Nomad sculpt or simply using as a base and perhaps deleting parts that one does not want and then adding other parts to the scene.
But, I also want to try the export to gtLF approach since that might prove a way to keep things in folders etc.
I came here via a google search in Jan. of 2024 looking for the same answer. I noticed that now the Save As option gives you the choice of saving only the selected object(s). There’s a checkbox at the top of the save dialog.