Hello - longtime lurker here! I’ve been loving everything the community has created.
I’m hoping someone can help me with my question.
I am trying to set up my sculpting workflow such that all of my meshes are created at the same camera angle and zoom distance.
Additionally, I’m trying to get a perfect isometric camera angle which I’ve found tough to achieve on my iPad, with no noticeable camera fine tune setting.
The end goal is to create 3D isometric characters and tiles for use in game asset creation.
So far, my tiles and characters have been slightly off from the perfect angles.
I appreciate any guidance!