Nomad vs zbrush

The dyntopo remesher respects the mask at least :laughing: (for voxel and quad considering how they enforce uniform spacing respecting the mask might actually ruin the rest of the object or crash the program i guess thats why they dont work but idk maybe polygroup split the part off remesh then boolean it back in or something but id imagine itd create some awful seams :sweat_smile:)

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120$ for 1 year now if you keep paying 10$. if your a professional you been in the game for a mean min like 5 years that would be 600$ bucks it adds(+) up people who pay bills need that money. All I will say is thanks nomad even tho I’m not good at sculpting much​:+1:. Hopefully zbrush isn’t forcing people to pay 120$ for a whole year