I frequently sculpt near the top of a character, say placing tubes to represent hair, and find the tube/primitive toolbar gets in the way.
At the start of a sculpt I can just move the camera, but often I have a reference image aligned to the sculpt and camera; if I move the camera I break this alignment.
I can collapse the toolbar which helps, but ideally I’d just move the toolbar somewhere else!
There’s other parts of the Nomad UI that does this, eg the menus linked to the buttons at the bottom of the UI. Would be great to replicate that behavior for the primitive/tube toolbar.