Likely not, it’s more a limitation than bug.
I might improve shadow maps or add more tweak options later, but there will always be issues with shadow maps, if I “fix” one fix it will break another thing (light bleed, shadow acne, peter panning, etc).
There is a bug with shadows but it only happen with perspective camera and it will be fixed on next release (but it’s not the issue here).
(Marking the thread even though there is not solution)