Hi!
For example if I create a new body resulting from the intersection of a cube and a sphere; is it possible to create the new body but also retain the cube and sphere bodies? Right now I am getting around it by creating clones of the tool bodies before performing the boolean operation; but it gets a big cumbersome especially when the tool bodies are mirrored and I am not ready to validate and “bake” them yet (though I am probably not cloning mirrored bodies the right way…)
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No - you have to clone.
Ah that sucks Hopefully it can be implemented in the future. Thanks for responding!