I’m sure this has been requested but would love to see where the “cutter” object in the Boolean operation does not automatically get deleted. Maybe an option (checkbox) to keep the object would be helpful.
Thanks, and thanks for such a great app!
I’m sure this has been requested but would love to see where the “cutter” object in the Boolean operation does not automatically get deleted. Maybe an option (checkbox) to keep the object would be helpful.
Thanks, and thanks for such a great app!
Easy workaround would be to clone the cutter object before Boolean operation.
My Boolean request would be live booleans - all objects remain in the scene & have solid / void / merge properties