Hey guys, Can someone explain to me whether this is a bug?
I can edit it with the clay/brush tool until it is no longer visible, but as soon as I smooth the surface, this edge reappears. Is this a bug in the mesh? How can I fix it?
Edit: I used a UV Sphere for the head and a tube for the neck at the beginning. Afterwards I joint both together. So right now the model is one part.
FYI.: I use the Desktop Version of Nomad.
Thanks
greetings max
