This isn’t a sculpting feature, but there is a lot you can do with an image plane that supports png transparency. Perhaps an “insert image” button would be good to add, where you can insert png images with an alpha channel.
Even be better would be if you can set it to face the camera or not when rotating around.
Painting textures in nomad is still not the greatest. I have to use a grab brush which doesn’t allow precise placement, and I have to have a high poly mesh for the quality to be where I want it, unless I’m doing something wrong. This is using additive.
I’ll have to explore the black texture again, couldn’t quite replicate it. In the mean time, plane with 1m vertices, blending, colour match the background and tick always unlit. Black texture can enduce mesh transparency under the right settings though, I’ve done it a few sculpts.
I don’t get any slowdowns, but depends what’s available for RAM at the time and how high quality you want the texture. Can always decimate it a little.