Importing FBX files

Although we can export geometry as FBX files, it looks like we can’t import FBX files. Any plans on implementing this?

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You can already import fbx files…

Why do I get this error then?

Maybe it’s not a proper fbx? Can you open it elsewhere?
If you can, you can send the file at support@nomadsculpt.com and I’ll take a look.

Never mind, there are several ways to export fbx files from Houdini. Even though I was technically saving it as a .fbx extension through the Geo ROP node, it wasn’t formatting it correctly. Saved it out through an actual FBX Output node and that worked just fine when importing it into Nomad. Thanks for your time anyway on such an idiotic error on my part!