FBX is a closed format, so I would need to use their FBX SDK, which is not available on Android.
There are open-sourced alternative (thanks to reverse-engineering, but I’m not sure how robust that is).
Also, I’m not a big fan of the idea of a closed-source file format, although this is not the most important reason.
I understand, thank you for the information
One thing…i noticed in my Galaxy j7 nomad Sculpt can render upto 1080p resolution,
But in my brother’s phone he can render upto 4k , he has Redmi 9 prime 4gb ram
So does it depends on the device?? the render resolution