Import textured model in to Unity

Hi, I’m very new to the app. And I’m currently doing my final graduating assessment.

I found that using Nomad sculpturing and texturing is very easy and efficiency, but unfortunately it’s very hard to import the glb version in to Unity. I’m sick of retopology and painting on computer (substance painter).
Can anyone gives any suggestions? I will be very thankful. :blush:

Hi mate, new as well to the app, did you manage to find a solution?

Make sure to bake the texture before you export the obj.