Hue/ saturation/ levels for non sculpt layers?

I’d love some basic overall manipulation tools for shifting the hue of specific color layers, especially for exploring various color schemes for sculpts.

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Oh yes, this would be really great!

I like the idea too that it’s done as a layer effect, select a layer → add → layer effect → color adjust

It could use the scene hierarchy user interface limited to depth 1. this way multiple layer effects can combined and rearranged

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I imagine the memory requirements and a whole interface to keep track of dynamic filters on layers isn’t super practical but either way the functionality of shifting colors and values would be super useful

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