Hue/ saturation/ levels for non sculpt layers?

I’d love some basic overall manipulation tools for shifting the hue of specific color layers, especially for exploring various color schemes for sculpts.


Oh yes, this would be really great!

I like the idea too that it’s done as a layer effect, select a layer → add → layer effect → color adjust

It could use the scene hierarchy user interface limited to depth 1. this way multiple layer effects can combined and rearranged

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I imagine the memory requirements and a whole interface to keep track of dynamic filters on layers isn’t super practical but either way the functionality of shifting colors and values would be super useful

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