Hello i just bought the nomad software and i wanted it to deform the face asset of spark ar… which worked great in nomad (first steps i am new in the 3d field) – but when importing it as a deformation into spark ar – it didn’t work. I could import it but it didn’t serve as face deformation – i tried as obj and as glb… but no success… what would be the correct way or what could i do to make it work? Any help appreciated… thanks and sorry for my english…
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Before loading the Spark AR mesh, go in Nomad Interface menu and select “keep UVs”.
Then load the face, sculpt it and export in OBJ.
It’s a bit experimental.
[quote=“stephomi, post:2, topic:1417”]
Nomad Interface menu
[/quote]?
… where can i find that…?! my search was quite successless…
The Interface menu is the icon on the top right (with interface settings).
Scroll at the bottom and click 3 or 5 times on the « dev » button and you should see new options.
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thank you very much! worked out!
Hello stephomi, thank you for this tip, it was extremely helpful. Is there a way to get it to work with multiple layers?
What do you mean by that?
Layers as objects or actual layers? I don’t know much about AR Spark.