Environment map missing in exported nomad File

If I Export a Nomad Sculpt File that uses a imported environment map, the map is not there if I open the.nom File in Nomad Sculpt on another device, instead one of the default maps is used.

It’s a problem if you work together with other people or work on different devices. In my case I sculpt on my tablet and need to do the final render setup and rendering on my phone, because on my tablet not everything rendering related is working or looking like expected (ambient occlusion don’t work at all, for example, seems to be a problem with the GPU on my tablet).

The environment map can play a big role in how a project looks, in my opinion it should be taken into account when exporting.