I’m trying to apply the following workflow but it doesn’t work for some reason …
Try #1
Using Blender I export a UV unwrapped mesh as gITF to GoogleDrive; i remesh it in Nomad and then export it back : UV data gone.
Try #2
Using Blender i take the low poly mesh, unwrap it and then add more vertices. Export it and import it in Nomad, do my edit then export : UV data gone.
Is it that nomad doesn’t preserve UV data ? Or is it me … somewhere …