Steph… You are killing it!
Amazing update!
The Zremesher has a density brush now.
I was wondering if that you could for (non-uniform )voxelization as well?
Define where we want more res?
Steph… You are killing it!
Amazing update!
The Zremesher has a density brush now.
I was wondering if that you could for (non-uniform )voxelization as well?
Define where we want more res?
Nah the voxel remesher doesn’t support that.
Fair enough