is it possible to perform a curvature evaluation of the objects sculpt in Nomad sculpt? This would be helpful to understand how smooth is the surface. So you can see inflection points or areas with uneven curvature, in a similar way to Solidworks, Rhino or Alias
It’s not really the same thing as a proper curvature check though.
I don’t have any plan on adding curvature for visualisation purposes.
Eventually at some point I might add a feature to allow painting on edges/bump/cavity.