Concept in Nomad to Animation

I wanted to share a Nomad sculpt I did for an initial character concept.
I later imported it into Zbrush to finish it up and prepare it for rigging inside Maya.
Once the rig was built I could start on the animation. Later came the lighting and rendering, compositing (fusion), and mix of audio (Fairlight) Davinci.
I’ve attached some work-in-progress images and the final animation.


Love it, very nice work :smiley:

Thanks mate :grin:

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That was serious fun!
Very well done.
Days & weeks of work gone in seconds.

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Haha Yer exactly, there was a section of animation in it I spent 3 days on :face_vomiting: