I have no idea if it’s even programmatically possible but I would love to be able to check a bunch of meshes in my project and UV unwrap them all at once so I can get them into Procreate quicker
I have no idea if it’s even programmatically possible but I would love to be able to check a bunch of meshes in my project and UV unwrap them all at once so I can get them into Procreate quicker