Being able to select high poly objects from scene/topology popup

The scene popup is great for quickly checking which objects in your scene are high poly in scenes with many objects to decimate and in turn optimize your project.

It would be nice if we could click these objects to select them right away as well to decimate. Especially in large scenes with hundred of objects it would speed up decimation proces a lot.

Also handy when you use groups and nomad stops using unique names. Having 40 tubes called “Tube” spread out in groups makes it hard to find/select the tube with the high poly count.

I could use something more like a ‘folder’ structure. Can we make folders to place our objets in it ?

You allready have folders. Its the regular scene tab with groups.

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