Armature manipulation/posing for pre-rigged fbx models? (Import stuff rigged in Blender, pose on the go?)

Was just thinking how cool it would be if there was a function to import models from Blender that already have armatures/rigging data (FBX seems like the most likely format here) and be able to pose stuff.

I don’t know if IK posing would be a pain to implement, but I’d honestly be really happy with just basic FK manipulation of pre-existing armatures.

Apologies in advance if this has already been suggested! It’s been a while since I visited the forums, took a break from 3d to let my brain cool down after a year going down the Blender rabbit hole. :slight_smile: Happy to see that Nomad is still thriving! :heart:

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