Angle parameter for smooth shading

It’s great that each object has a smooth shading on/off option. An angle would be nice too. Below the angle poly edges are smoothed and above it they are not.

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It’s planned, especially since I added more robust boolean operator.

7 Likes

Has this been implemented?

This is the only option for something like this … I think

Yeah that doesn’t really do what I need.
But thanks man!