I have modeled this skull, and now I would like to add clay to it, as sculptures would do in real life. Like muscles, lips and so….
I have simple merged all the parts, but I can’t figure out how to add new clay. If I use the clay tool it interacts a lot with the underlay, and often results in bad geometry.
Should I add a new sphere object and start model on that, and make it fit the form of the skull? But that way it does not “interact” with the already modeled skull.
How would you do it?