Voxel Remesh moving my object

Hi, sorry if this has been brought up already. I’ve been having problems with the Voxel Remesh feature moving mesh objects that I’ve imported into a scene. Im unsure if this is a bug or a case of me misunderstanding something having to do with the objects origin.

Can you give more information on how the scene hierarchy is setup? (screenshot could be useful)

It was in a larger hierarchy, I tried baking the entire hierarchies origin but that didn’t seem to change the issue so I took the object out of the hierarchy baked its origin and that seemed to fix it. Should I have gone about it another way?

Yes there is a bug, I’ll fix it.

But so far I could only replicate the bug by voxel remeshing multiple objects inside a hierarchy.