Voxel Remesh moving my object

Hi, sorry if this has been brought up already. I’ve been having problems with the Voxel Remesh feature moving mesh objects that I’ve imported into a scene. Im unsure if this is a bug or a case of me misunderstanding something having to do with the objects origin.

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Can you give more information on how the scene hierarchy is setup? (screenshot could be useful)

It was in a larger hierarchy, I tried baking the entire hierarchies origin but that didn’t seem to change the issue so I took the object out of the hierarchy baked its origin and that seemed to fix it. Should I have gone about it another way?

Yes there is a bug, I’ll fix it.

But so far I could only replicate the bug by voxel remeshing multiple objects inside a hierarchy.