STL to nomad without losses hard surface

Here I made a small tutorial of my method to use an STL file imported from Onshape to Nomadsculpt and to keep the hard surface apsect while being able to sculpt details. Please be indulgent I am not comfortable doing tutorials lol. I hope that will help some.

https://youtu.be/NXlb9iu3HPc

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Great. Thank you.