It would be practical if, for example, you could use the Move / Drag Tool with 2 fingers ( or finger & pencil ) at the same time to squeeze or stretch a mesh.
So you need 2 cursors at the same time - one for the finger and one for the Pencil.
Squeeze from the outside with background radius / and stretching from the inside with two cursors pinching outwards …
Similar to the swirl function but without rotation.
Like in real life, when you squeeze or stretch something with your fingers.
I mean not symmetry !
something like this: