Hello, I’m wanting to share 1x UV texture across multiple meshes (e.g leaves on a bush). I watched this guide but can’t figure it out. I get the error “Nothing to Split”.
What is the recycle need way to share 1 UV map with multiple identical meshes?
I am running Nomad v1.65 on an iPad Pro 2021 (512GB)
The error is because you need to select what parts you want to split using the mask first
28sec in I don’t know how to select 2 objects with mask in 1.6.5?
I have Sym on?
Tap on the object while using the mask tool. It should select the whole object.
If they are both separate objects then you won’t need to split them, just delete one and duplicate that to flip it.
1 UV for several identical objects such as Leaves
But Procreate has a few small problems with this…
FYI: In version 1.65 you can save yourself these steps.
Because there are instances.
This video is for UV sharing on a head or a face.
Thanks, I’m planning on using nomad to create meshes with instances/shared UVs then exporting to unreal engine 5 game Dev. Thx
Omg a simple UV map, duplicate then simple merge (Not voxel merge) worked