Sculpt on low level while displaying higher level

Hey Steph,

Feature : Let’s give the user the option to sculpt on the low poly while viewing the high poly.

Use-case : When using the move or drag tool we usually switch to a low level to avoid bumps.

There could be a triangle above the subdivision bar. While moving that triangle, a ghosting of that level will be overlayed on top of the high-poly.

Additional thoughts : There could also be an option to display the low-mesh cage while sculpting with unique color selection.

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