It could be handy if it were possible to reproject the facegroup colors onto the mesh as vertex color OR BACK as color.
In Procreate 3D, for example, it could make it possible to select the surfaces on the 3D object.
It would offer more selection areas than e.g. Object ID
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Hello @Holger_Schoenischka,
I wanna tell you that reprojecting facegroup colors onto the mesh as vertex colors or textures would enhance selection capabilities in 3D applications like Procreate. This would allow for more precise surface selections compared to using Object ID, improving the flexibility and accuracy of editing and painting on 3D models.
Thanks