First, youre doing an amazing job with Nomad Sculpt! I tip my hat to you!!!
That said, I’m designing a tattoo for my nephew who wants Spartan style armor. As I’m sculpting the helmet, I’m having great difficulty maintaining the same thickness of the “metal”.
Is it possible to add a feature where we can either shape an object in a single dimension to get the proper shape, then using your amazing sliders, adjust the thickness of that shape?
Or maybe just adjust the thickness of an object that we have already sculpted?
An additional feature that would be great is the ability to choose various trim shapes and scales for the edges of things.
E.g. the edges of the helmet. If I want to create either a rounded or hard trim for the edge, I have to freehand the edge making things inconsistant and wonky.
It would be great if we could shape something and then have a tool to add, shape, and scale the edges of an object on either one or both sides of our object. (Inside vs. outside)
Thanks again!
That would be absolutely amazing!
Thanks and thank you for doing such an amazing job on the software as it is!!! I’m new to 3d sculpting but your program is intuative and great to work with. I love it!
I did notice a post in one ofe the forums yesterday that someone lost all of their files when they updated to the new version. Ive not updated yet because I’m concerned I will lost mine, so amy feedback on that would be appreciatwd as well.