Matts stuff

Day 16, grip

3 Likes

Day 17, charm

6 Likes

Day 18, cozy

10 Likes

Day 19, haunt

7 Likes

Hear, hear.

Heh, I hear you, but the good thing about these challenges is its forcing me to make more than just torso’s/heads. It’s like joining a bootcamp at the gym, I hate burpees, but I can feel I’m getting fitter by doing them.

Because of these daily challenges I’m now much more confident with larger scene layouts, more of the post processing settings, different materials, texturing tricks with colour and alpha, it’ll all feed back into my more relaxed fun sculpting. :slight_smile:

Day 20, discovery. Based on a great sketch Robb Mommaerts made for inktober.

11 Likes

Day 21, soft. Not a dark render for once!

7 Likes

day 22, gate

9 Likes

Day 23, drink (from a Peter de Seve sketch)

12 Likes

Really cool character

1 Like

Day 24, mask

7 Likes

11 Likes

I love the quality of Orgelf’s blender renders and his super crisp sculpting, this is a quick test to emulate that look. I’m guessing area lights and multiple gi bounces plays a big part, but I thought this wasn’t bad for a quick test.

5 Likes

Agreed, these renders are stylish and you are very close!

Day 25, creep

9 Likes

Lighting and modelling quick test

6 Likes

Day 26, spirit

6 Likes

Day 27, magic

4 Likes

Day 28, leap

9 Likes